Studio Drift was one of 200 designers that responded and submitted innovative projects to the open call for this year's Municipal Acquisitions. This year focuses on contemporary design. It is a tradition at the Stedelijk Museum Amsterdam to stage a major bi-annual survey spotlighting the latest innovations within a particular art discipline.
A jury selected 26 participants, whose work will be featured in the large-scale group exhibition Dream Out Loud that opens on 26 August. Director of the Stedelijk Museum, Beatrix Ruf will announce which works be purchased for the permanent collection later this autumn.
The selected artists and designers taking part are truly dreaming out loud, striving to create a better world as a way of retaliating against cynicism and apathy. They embrace the demands we’re facing today with a playful inventiveness.
It is a tradition at the Stedelijk Museum Amsterdam to stage a major bi-annual survey spotlighting the latest innovations within a particular art discipline. A jury selected 26 participants, whose work will be featured in the large-scale group exhibition Dream Out Loud. Our Obsidian Project is one of them. From August 26 2016 until January 1st 2017 Dream Out Loud
In the port of Braunschweig, a few minutes outside of the city, stands an old granary. Studio Drift, that creates a dialogue between nature and technology, was invited to participate in Lichtparcours 2016. Studio Drift took the opportunity and used the building as part of their installation. During Lichtparcours 2016 the granary will be transformed into a dynamic experience, an installation about the play between static human structures and nature reclaiming the building. Taking the inside outside and the past back to the present.
For 25 years Adriano Berengo has been a passionate promoter of the use of glass in the visual arts. In his glass factory on Murano in Venice, established artists and emerging talents from around the world work together with the maestros of the glass furnaces. Berengo wants to bring contemporary art in glass as an autonomous art form to the highest podium, next to painting and sculpture. GlassFever shows the results of Berengo's mission on four special locations in Dordrecht: The Dordrecht Museum, DordtYart, Museum Huis van Gijn and the Dordrecht Patriciershuis. Over 80 objects and installations in glass by some 60 artists.
The exhibition The Next Big Thing is Not a Thing relates the evolving field of design to the science of anthropology. Using the gaze as a metaphor, the exhibition surveys the evolution of the design discipline and examines new fields of knowledge and critical practices. The exhibition questions the underlying myths within design, deconstructs its emerging signs, and examines how technology determines the future landscape of design.
We are very proud to announce we are nominated for the prestigious Dutch art prize Prix de Rome 2015.
The Prix de Rome is the oldest and most prestigious prize in the Netherlands for young artists under the age of 40. The award dates back to 1808 when Louis Napoleon introduced the Prix de Rome in the Netherlands to promote the arts. Although the award has regularly been renewed, the aim is still to trace talented artists and encourage them to develop and increase their visibility.
The jury of Prix de Rome 2015 consists of Pernille Albrethsen (freelance critic, author and curator), Beatrix Ruf – (director Stedelijk Museum), Jan van de Pavert (visual artist), Francesco Stocchi(conservator modern and contemporary art Boijmans Van Beuningen) and Roy Villevoye (visual artist).
During Dutch Design Week (17 - 25 October), the Van Abbemuseum and Design Academy organise the exhibition Thing Nothing. Thing Nothing is on view in the museum until 15 November 2015.
In Thing Nothing Design Academy Eindhoven and the Van Abbemuseum research the meaning, value and future of things. The exhibition addresses the relation between form and counter-form, between the real and the virtual, between technological possibilities and moral issues.
The exhibition looks at the way design, in dealing with actual materials, shapes and production processes, can also script the intangible qualities of the material world. Over the years, the academy has encouraged students to look beyond the material properties of things, and to search for a presence that Taoists might describe as ‘nothingness’: the space in and around the object. As virtual space becomes an integral part of our daily environment, designers venture more and more into this world of the unseen, the unspoken, the unmade.